#include "CSeries.h"
#include "CAspect.h"
#include "CSurfaceSeries.h"
編譯器是vs2008,vc6更簡單些。
CAspect myAspect=(CAspect)m_tChartSurface.get_Aspect();
myAspect.put_View3D(TRUE);
int nCount=m_tChartSurface.get_SeriesCount();
if (nCount>0)
{
m_mysec=(CSeries)m_tChartSurface.Series(0);
CSurfaceSeries mysec3D=m_mysec.get_asSurface();
m_mysec.Clear();
for (int i=0;i<30;i++)
{
for (int j=0;j<30;j++)
{
mysec3D.AddXYZ(i,i*j,j, NULL, RGB(255,255,0));
}
}
}