float d=a[0,0]*a[1,1]*a[2,2]+a[0,1]*a[1,2]*a[2,0]+a[0,2]*a[1,0]*a[2,1]-a[0,0]*a[1,2]*a[2,1]-a[0,1]*a[1,0]*a[2,2]-a[0,2]*a[1,1]*a[2,0];
if(d==0)printf("無解\n");
else{
float p=a[0,3]*a[1,1]*a[2,2]+a[0,1]*a[1,2]*a[2,3]+a[0,2]*a[1,3]*a[2,1]-a[0,3]*a[1,2]*a[2,1]-a[0,1]*a[1,3]*a[2,2]-a[0,2]*a[1,1]*a[2,3];
float q=a[0,0]*a[1,3]*a[2,2]+a[0,3]*a[1,2]*a[2,0]+a[0,2]*a[1,0]*a[2,3]-a[0,0]*a[1,2]*a[2,3]-a[0,3]*a[1,0]*a[2,2]-a[0,2]*a[1,3]*a[2,0];
float r=a[0,0]*a[1,1]*a[2,3]+a[0,1]*a[1,3]*a[2,0]+a[0,3]*a[1,0]*a[2,1]-a[0,0]*a[1,3]*a[2,1]-a[0,1]*a[1,0]*a[2,3]-a[0,3]*a[1,1]*a[2,0];
printf("x1=%f\n",p/d);
printf("x2=%f\n",q/d);
printf("x3=%f\n",r/d);
}
}