#include<math.h>
void main()
{ int x,y,z;
float averge;
x=y=1; z=0; averge=(float)(x+y+z)/3; printf("averge=%f\n",averge);
scanf("%d,%d,%d",&x,&y,&z); averge=(float)(x+y+z)/3; printf("averge=%f\n",averge);
}