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求flash原創遊戲

怎麽傳給妳呢?我有自己做的壹個,摘蘋果,嘻嘻

package {

import flash.display.Sprite;

import flash.text.TextField;

import flash.events.*;

import flash.utils.Timer;

public class AppleGame extends Sprite {

var arrAZ:Array=new Array();

var AppleContain:Sprite = new Sprite ;

var arrLevel:Array=new Array();//當期等級蘋果數

var Level:uint = 1;//等級

var WindowContain:Sprite=new Sprite;

var Num_Apples:uint=0;

var Num_RIGHT:uint=0;

var Num_Timer:uint=0;

var T_score:TextField = Text.Return("文本Text",20,370,0x00ff00,false);

var T_Rate:TextField=Text.Return("文本Text",220,370,0x00ff00,false);

var TIMER:Timer=new Timer(1000);

var P_stop:Boolean=false;

public function AppleGame() {

arrLevel = [1,3,5];

addChild(WindowContain);

addChild(AppleContain);

window();

arrAZ = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"];

stage.addEventListener(KeyboardEvent.KEY_DOWN,CatchKey);

stage.addEventListener(Event.ENTER_FRAME,enterframe);

TIMER.start();

TIMER.addEventListener(TimerEvent.TIMER,H_TIMER);

stage.addEventListener(KeyboardEvent.KEY_DOWN,H_PStop);

}

private function enterframe(e:Event):void {

P_stop=true;

addapple();

appleDown();

T_Rate.text="正確率:"+Math.floor(Num_RIGHT/(Num_Apples-3)*100)+"%";

T_Rate.setTextFormat(TF.Return(20,"宋體",true));

}

private function addapple() {

if (AppleContain.numChildren < arrLevel[Level]) {

var apple:Apple=new Apple();

Num_Apples++;

apple.x = Math.random() * 450 + 50;

AppleContain.addChild(apple);

var Txt:TextField = Text.Return("文本Text",-8,-10,0x0000ff,false);

Txt.text = arrAZ[Math.floor(Math.random() * 26)];

Txt.setTextFormat(TF.Return(20,"宋體",true));

apple.addChild(Txt);

apple.TYPE = Txt.text;

}

}

private function appleDown() {

for (var i:int=0; i<AppleContain.numChildren; i++) {

var MovingApple:Apple = AppleContain.getChildAt(i) as Apple;

MovingApple.y += Level + 3;

if (MovingApple.y > 400) {

AppleContain.removeChild(MovingApple);

}

}

}

private function CatchKey(ek:KeyboardEvent):void {

for (var j:int=0; j<AppleContain.numChildren; j++) {

var MovingApple:Apple = AppleContain.getChildAt(j) as Apple;

if (MovingApple.TYPE == String.fromCharCode(ek.charCode).toUpperCase()) {

Num_RIGHT++;

AppleContain.removeChild(MovingApple);

break;//檢測到壹個後跳出循環

}

}

}

private function H_PStop(ek:KeyboardEvent):void{

if(ek.keyCode==32){

if(P_stop){

TIMER.stop();

stage.removeEventListener(Event.ENTER_FRAME,enterframe);

stage.removeEventListener(KeyboardEvent.KEY_DOWN,CatchKey);

P_stop=false;

}else{

TIMER.start();

stage.addEventListener(Event.ENTER_FRAME,enterframe);

stage.addEventListener(KeyboardEvent.KEY_DOWN,CatchKey);

}

}

if(ek.keyCode==13){

Num_Timer=Num_RIGHT=0;

Num_Apples=3;

}

}

private function H_TIMER(et:TimerEvent):void{

Num_Timer++;

T_score.text="速度:"+Math.floor(Num_RIGHT/Num_Timer*60)+"字/分鐘";

T_score.setTextFormat(TF.Return(20,"宋體",true));

}

private function window(){

T_score.width=180;

WindowContain.addChild(T_score);

T_Rate.width=140;

WindowContain.addChild(T_Rate);

}

}

}

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