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我的世界基巖版Beta1.18.0.22更新內容介紹

我的世界基巖版在近日更新了Beta1.18.0.22版本,部分玩家可能不清楚更新了什麽,下面壹起來看看我的世界基巖版Beta1.18.0.22更新內容介紹吧。

我的世界基巖版Beta1.18.0.22更新內容介紹

Highlights in this Beta!

本測試版需要註意的事情!

Added new music tracks to the game!

加入了新音樂!

Added new Vanilla Experiments Toggle

加入了新原版實驗性玩法選項

Please note _ these will not be included in the main 1.18 release,but are being included as Experiments so that we can continue to develop these features and gather your feedback

請註意——這些東西不會包含在1.18更新當中,但是會在實驗性玩法中存在,這樣我們就可以更好的優化關於這些東西的特性並收集妳的反饋!

New Deep Dark 方塊!

新 Deep Dark 方塊!

Moved Goat Horn and Sculk 方塊 behind the toggle。Please enable the toggle to test these work-in-progress features in your worlds。For more information please see our updated FAQ!

將山羊角和潛聲方塊加入了實驗性玩法。若想遊玩這些特性,請開啟實驗性玩法,更多問題請見 updated FAQ!

Removed Old World type from the world creation screen (existing worlds will still be playable). For more information, please see our FAQ page for this change.

將有限世界從創建世界界面移除。原先已經創建的有限世界仍可正常遊玩。更多問題請見 FAQ page 。

Please remember to report and update any crucial bugs you've found in the game so far, so we can get these reviewed before the full release!

記得報告或更新妳在遊戲中遇到的任何重要bug,這樣我們就可以在正式發布之前檢查修復這些bug!

Experimental Features

實驗性特性

Added new "Vanilla Experiments" experimental toggle for Sculk Sensor and Goat Horn

加入了“原版實驗性玩法”選項,用來測試潛聲傳感器和山羊角的特性

You will need to enable the Vanilla Experiments toggle in your worlds to use these features

開啟該實驗性玩法後,妳才能遊玩這些新特性

When converting a really old world to CavesCliffs experimental directly, we now place new terrain below zero height (MCPE-143851)

現在將舊世界轉換到新版本後,新生物群系只會在舊區塊的y0以下出現

Deep Dark blocks

Deep Dark 方塊

Added Sculk Block

加入了潛聲方塊(暫譯)

Added Sculk Vein Block

加入了潛聲地衣(暫譯)

Added Sculk Catalyst Block

加入了潛聲母塊(暫譯)

Added Sculk Shrieker Block

加入了潛聲尖嘯(暫譯)

Non-Experimental Features and Bug Fixes

非實驗性特性和漏洞修復

Music

音樂

Added new music, by Lena Raine and Kumi Tanioka, to the Overworld (when playing in Survival Mode) and to the main menu

加入了由 Lena Raine 和 Kumi Tanioka 創作的新音樂。該音樂會在主世界 (生存模式下) 和主菜單中播放

Please note: Mobile players will need to download the updated music pack from the Marketplace

請註意:手機玩家需要在市場中更新音樂包

Added a new music disc from Lena Raine titled "otherside". This can be found rarely in Stronghold corridor chests or much more rarely in Dungeon chests.

加入了由 Lena Raine 創作的音樂,題目叫 “otherside”。如果妳運氣很好的話,這個能在下界堡壘走廊的箱子中發現,如果妳運氣更好的話妳還能在地牢的箱子裏找到(比下界堡壘更稀有)。

Old World Type

有限世界

Removed "Old" World Type option from Create New World screen

從創建世界界面移除了 “有限世界” 類型

Locked "Old" Worlds to BaseGameVersion 1.17.40

“有限世界” 類型的世界的版本鎖定在1.17.40

Existing "Old" World types will still be playable, but will not be updated with 1.18 features

已存在的有限世界仍可正常遊玩,但世界中不會出現1.18特性

Blocks

方塊

Campfires no longer drop only one Charcoal when broken by a Piston or an explosion, instead dropping two units as expected (MCPE-139467)

營火被爆炸或活塞破壞時會正常掉落兩個木炭 (MCPE-139467)

Light blocks will now survive a TNT or Creeper explosion

光照方塊現在不會被TNT爆炸或者苦力怕爆炸摧毀

Feature Placement

地物放置

Glow Lichen no longer generates at the bottom of the ocean (MCPE-125198)

發光地衣不再在海底生成(MCPE-125198)

Strongholds can no longer generate mid-air in large caves

地牢不再在大型洞穴的半空生成

Underwater magma features are now placed on surfaces under water to allow exploration of underwater caves and aquifers (MCPE-141376)

水下的巖漿塊可以在水下的洞穴中生成 (MCPE-141376)

Glow Lichen no longer generate above ground in Bedrock (MCPE-141412)

發光地衣不再在地表生成 (MCPE-141412)

Village buildings now carve less terrain around them when placed

村莊的建築生成時會更少改變附近的地形

Added feature placement distribution triangle", and changed all features that used "gaussian" distribution to now use "triangle"

增加了 "三角分布 "功能,並將所有使用 "高斯 "分布的功能改為現在使用 "三角"

Gameplay

玩法

Fixed StructureVoid block forcing player to spawn above ground if they left in a cave filled with those blocks

修復了玩家在壹個充滿StructureVoid方塊的洞穴中離開世界時,玩家進入遊戲時會在地表重新生成的問題

Fixed bug where players could create an x-ray vision effect when inside a block below y=0 (MCPE-141130)

修復了玩家在y0以下的方塊內部可以透視的問題 (MCPE-141130)

New random number generator used for overworld generation

加入了用於主世界生成的新隨機數生成器

Fire Charge is not consumed anymore when used on lit Candles, Candle Cakes, Campfires, activated Nether Portals, or on other blocks that are already on fire

當使用火焰附加的武器點燃已經點燃的蠟燭、插蠟燭的蛋糕、篝火、激活的下界傳送門或其他已經著火的方塊時,不再消耗耐久

General

常規

Fixed issue where weather was not affecting or affected by blocks above y = 255

修復了天氣不會影響y=255以上方塊的問題

Improved the error messaging in the Play screen when Microsoft Account permissions are set to block multiplayer

優化了微軟賬戶權限被設置為禁止多人遊戲時遊戲屏幕上顯示的錯誤信息

Fixed an issue causing Paintings to break and drop when loading into worlds and Marketplace templates (MCPE-144217)

修復了加載世界和市場模板時,畫會被破壞並掉落的問題 (MCPE-144217)

Vanilla Parity

待同步特性

Raid boss bars now decrease whenever a raider takes damage

現在襲擊的boss欄在襲擊怪物受到傷害時也會減少

Villagers

村民

Villagers will keep following their schedules in worlds that have been ticking for a very long time, and when game time is negative (MCPE-98361)

當遊戲時間為負數並且世界已經存在很長時間時,村民也會正常按照村民日程工作 (MCPE-98361)

Graphical

圖形界面

Fixed a visual glitch where taking a plant from a Flower Pot would result in the plant still being rendered (MCPE-143661)

修復了從花盆中取走植物後,不顯示空花盆而仍然顯示之前的植物的問題 (MCPE-143661)

Mobs

生物

The riding position of Llamas no longer shifts after being tamed (MCPE-143006)

馴服羊駝後,騎乘羊駝的位置不再發生變化 (MCPE-143006)

Fixed an issue preventing Tropical Fish from spawning in Lukewarm Oceans

修復了壹個阻止熱帶魚在溫水海洋中生成的問題

Performance and Stability

性能與穩定性

Fixed several crashes that could occur during gameplay

修復了數個可能在遊戲中發生的崩潰

Fixed crash when loading certain LevelChunks

修復了加載特定的存檔區塊時發生的崩潰

Optimized the generation of ores in the world

優化了世界中礦石的生成

Fixed a crash that could occur when going through portals with tamed pets (MCPE-129738)

修復了帶著已馴服的寵物通過傳送門時可能發生的崩潰 (MCPE-129738)

Fixed a soft lock that could sometimes occur when attempting to generate a world from a bad template

修復了嘗試從壹個糟糕的模板中生成世界時,有時可能會出現的軟鎖

User Interface

用戶界面

References to Xbox Live have been changed to Xbox

對Xbox Live的引用已改為Xbox

Technical Updates

技術性更新

Clone Command Intersect Error

Clone 命令重疊錯誤

The '/clone' command has been updated to properly check for overlapping source and destinations areas no longer allowing for a 1 block depth overlap on each axis. This can continue to be overridden via the force clone option

更新了/clone命令,現在它會正確檢查復制區域和目標區域的重疊情況,不再允許任何方向上有1個方塊的重疊。這可以繼續通過強制克隆選項進行覆蓋

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