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急求 MD5的加密解密算法,用C++實現的源代碼 高分答謝

要代碼,還是要相關的解釋資料?

---------------------------------

要代碼的話:

兩個文件:

--------------------------

1. md5.h:

#pragma once

typedef unsigned long int UINT32;

typedef unsigned short int UINT16;

/* MD5 context. */

typedef struct {

UINT32 state[4]; /* state (ABCD) */

UINT32 count[2]; /* number of bits, modulo 2^64 (lsb first) */

unsigned char buffer[64]; /* input buffer */

} MD5_CTX;

void MD5Init (MD5_CTX *);

void MD5Update (MD5_CTX *, unsigned char *, unsigned int);

void MD5Final (unsigned char [16], MD5_CTX *);

--------------------------

2. md5.cpp:

#include "md5.h"

#include "memory.h"

#define S11 7

#define S12 12

#define S13 17

#define S14 22

#define S21 5

#define S22 9

#define S23 14

#define S24 20

#define S31 4

#define S32 11

#define S33 16

#define S34 23

#define S41 6

#define S42 10

#define S43 15

#define S44 21

static void MD5Transform (UINT32 a[4], unsigned char b[64]);

static void Encode (unsigned char *, UINT32 *, unsigned int);

static void Decode (UINT32 *, unsigned char *, unsigned int);

static unsigned char PADDING[64] = {

0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,

0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0

};

#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))

#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))

#define H(x, y, z) ((x) ^ (y) ^ (z))

#define I(x, y, z) ((y) ^ ((x) | (~z)))

#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))

#define FF(a, b, c, d, x, s, ac) { \

(a) += F ((b), (c), (d)) + (x) + (UINT32)(ac); \

(a) = ROTATE_LEFT ((a), (s)); \

(a) += (b); \

}

#define GG(a, b, c, d, x, s, ac) { \

(a) += G ((b), (c), (d)) + (x) + (UINT32)(ac); \

(a) = ROTATE_LEFT ((a), (s)); \

(a) += (b); \

}

#define HH(a, b, c, d, x, s, ac) { \

(a) += H ((b), (c), (d)) + (x) + (UINT32)(ac); \

(a) = ROTATE_LEFT ((a), (s)); \

(a) += (b); \

}

#define II(a, b, c, d, x, s, ac) { \

(a) += I ((b), (c), (d)) + (x) + (UINT32)(ac); \

(a) = ROTATE_LEFT ((a), (s)); \

(a) += (b); \

}

void MD5Init (MD5_CTX *context)

{

context->count[0] = context->count[1] = 0;

context->state[0] = 0x67452301;

context->state[1] = 0xefcdab89;

context->state[2] = 0x98badcfe;

context->state[3] = 0x10325476;

}

void MD5Update (MD5_CTX *context, unsigned char *input, unsigned int inputLen)

{

unsigned int i, index, partLen;

index = (unsigned int)((context->count[0] >> 3) & 0x3F);

if ((context->count[0] += ((UINT32)inputLen << 3))

< ((UINT32)inputLen << 3))

context->count[1]++;

context->count[1] += ((UINT32)inputLen >> 29);

partLen = 64 - index;

if (inputLen >= partLen) {

memcpy((unsigned char *)&context->buffer[index], (unsigned char *)input, partLen);

MD5Transform (context->state, context->buffer);

for (i = partLen; i + 63 < inputLen; i += 64)

MD5Transform (context->state, &input[i]);

index = 0;

}

else

i = 0;

memcpy((unsigned char *)&context->buffer[index], (unsigned char *)&input[i],

inputLen-i);

}

void MD5Final (unsigned char digest[16], MD5_CTX * context)

{

unsigned char bits[8];

unsigned int index, padLen;

Encode (bits, context->count, 8);

index = (unsigned int)((context->count[0] >> 3) & 0x3f);

padLen = (index < 56) ? (56 - index) : (120 - index);

MD5Update (context, PADDING, padLen);

MD5Update (context, bits, 8);

Encode (digest, context->state, 16);

memset ((unsigned char *)context, 0, sizeof (*context));

}

static void MD5Transform (UINT32 state[4], unsigned char block[64])

{

UINT32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];

Decode (x, block, 64);

/* Round 1 */

FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */

FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */

FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */

FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */

FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */

FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */

FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */

FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */

FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */

FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */

FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */

FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */

FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */

FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */

FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */

FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */

/* Round 2 */

GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */

GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */

GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */

GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */

GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */

GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */

GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */

GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */

GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */

GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */

GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */

GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */

GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */

GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */

GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */

GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */

/* Round 3 */

HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */

HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */

HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */

HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */

HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */

HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */

HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */

HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */

HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */

HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */

HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */

HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */

HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */

HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */

HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */

HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */

/* Round 4 */

II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */

II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */

II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */

II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */

II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */

II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */

II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */

II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */

II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */

II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */

II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */

II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */

II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */

II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */

II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */

II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */

state[0] += a;

state[1] += b;

state[2] += c;

state[3] += d;

memset ((unsigned char *)x, 0, sizeof (x));

}

static void Encode (unsigned char *output, UINT32 *input, unsigned int len)

{

unsigned int i, j;

for (i = 0, j = 0; j < len; i++, j += 4) {

output[j] = (unsigned char)(input[i] & 0xff);

output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);

output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);

output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);

}

}

static void Decode (UINT32 *output, unsigned char *input, unsigned int len)

{

unsigned int i, j;

for (i = 0, j = 0; j < len; i++, j += 4)

output[i] = ((UINT32)input[j]) | (((UINT32)input[j+1]) << 8) |

(((UINT32)input[j+2]) << 16) | (((UINT32)input[j+3]) << 24);

}

--------------------------

就這兩個文件。使用的時候把它們加入工程或者makefile,調用時包含md5.h即可,給個簡單的例子,輸入壹個字符串然後計算它的md5值並輸出,在VC6.0和GCC4.4下測試通過:

#include <stdio.h>

#include <string.h>

#include "md5.h"

int main ()

{

char tmp[128];

unsigned char digest[16];

MD5_CTX context;

scanf("%s",tmp);

MD5Init (&context);

MD5Update (&context, (unsigned char*)tmp, strlen(tmp));

MD5Final (digest,&context);

printf("MD5Value:");

for(int i=0; i<16; ++i)

{

printf("%02X",digest[i]);

}

printf("\n");

return 0;

}

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