1.實現Render類
[java] view plaincopy
class DemoRenderer implements GLSurfaceView.Renderer {
public void onSurfaceCreated(GL10 gl, EGLConfig config)
{
Log.d("SystemInfo", "GL_RENDERER = " +gl.glGetString(GL10.GL_RENDERER));
Log.d("SystemInfo", "GL_VENDOR = " + gl.glGetString(GL10.GL_VENDOR));
Log.d("SystemInfo", "GL_VERSION = " + gl.glGetString(GL10.GL_VERSION));
Log.i("SystemInfo", "GL_EXTENSIONS = " + gl.glGetString(GL10.GL_EXTENSIONS));
}
@Override
public void onDrawFrame(GL10 arg0) {
// TODO Auto-generated method stub
}
@Override
public void onSurfaceChanged(GL10 arg0, int arg1, int arg2) {
// TODO Auto-generated method stub
}
}
2.實現GLSurfaceView
[java] view plaincopy
class DemoGLSurfaceView extends GLSurfaceView {
DemoRenderer mRenderer;
public DemoGLSurfaceView(Context context) {
super(context);
setEGLConfigChooser(8, 8, 8, 8, 0, 0);
mRenderer = new DemoRenderer();
setRenderer(mRenderer);
}
}
3.在Activity中 new 壹個 DemoGLSurfaceView 對象
4.設置這個View對象
[java] view plaincopy
public class Demo extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GLSurfaceView glView = new DemoGLSurfaceView(this);
this.setContentView(glView);
}
}